Generics (Exercise) – Learn C#

Generics are an amazing feature of C# and many other languages. They enable us to write code once and use it with many different types. What does that mean? Well, let’s find out! This is an exercise for this YouTube video. Happy learning and good luck!   Assignment: Create a method which will reverse the order … Read moreGenerics (Exercise) – Learn C#

#11 Make an Air Hockey Game in Unity – DIFFICULTY SELECTOR (Code)

Playing air hockey is fun – until you loose again and again! Wouldn’t it be nice if we could have easy, medium and hard difficulty so that everyone will have the ability to choose how quick their opponent will be? In this tutorial you will learn how to add a difficulty system into your game … Read more#11 Make an Air Hockey Game in Unity – DIFFICULTY SELECTOR (Code)

SNACKBAR – Quick Tutorial (Xamarin Android) (Code)

Snackbar provides a non intrusive way to notify a user about something. It can also be used to initiate an action with a clickable button on the snackbar itself. Snackbar is a really useful and effective material design UI element.   This post contains all the code that’s been written in this YouTube video.   … Read moreSNACKBAR – Quick Tutorial (Xamarin Android) (Code)

#10 Make an Air Hockey Game in Unity – INTERFACES & CLEANUP (Code)

How can we group different classes (scripts) together based on their common functionality? Well, we can utilize interfaces. This will allow us to nicely reset the position of any game object! This post contains all the code that’s been written in this YouTube video. MenuManager.cs

  IResetable.cs

  PuckScript.cs

  AiScript.cs

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