Make a Timer App: User Interface (Ep 1) – Android Kotlin Tutorial (Code)

Learn how to create a beautiful material design timer app for Android. In this course you will learn how to make a user interface. Later we’re going to code a timer which can run in the foreground. Then we are going to upgrade it to be able to run also in the background – and … Read moreMake a Timer App: User Interface (Ep 1) – Android Kotlin Tutorial (Code)

Tap Target Prompt – Android Library Overview in Kotlin (Code)

Sometimes you need to let your users know what’s possible to do in your app. Being fully material design compliant, Material Tap Target Prompt library is the best way to go about this in your Android app.   This post contains all the code that’s been written in this YouTube video.    You can … Read moreTap Target Prompt – Android Library Overview in Kotlin (Code)

Properties (Exercise) – Learn C#

Properties are an elegant way to handle extra logic for getting or setting a field. As opposed to Java’s getter and setter methods, C# has properties which can help you in C# programming. This is an exercise for this YouTube video. Happy learning and good luck!     Assignment: Create a write-only property.     Click … Read moreProperties (Exercise) – Learn C#